The Cyberpunk 2077 Bug Fix Is Finally Out, But Did It Make The Game Better?

Published on January 26, 2021

The maligned video game, Cyberpunk 2077, is facing another major issue. In an attempt to fix the games various reported bugs, developer CD Projekt Red released an update. Issues with the game plagued base-model consoles in particular but were apparent in every version of the game. Unfortunately for the developer, and especially for gamers, the patch comes with its own game-breaking bug.

The bug in the 1.1 patch has been reported by Eurogamer as one that completely halts a player’s progress in the game when one of the key moments in the story fails to take place. In one story mission, the player is supposed to receive a phone call that triggers the rest of the mission. Without the phone call, the player is left waiting for the story to continue as they take on various side missions.

The game is known for its open-world format and myriad side missions, so without the phone call advancing the story, a player could realistically spend quite some time roaming Night City—the game’s setting—without realizing something was wrong. Gamers who enjoy open-world games often take a break from the main story to explore the world and complete side missions, but no one buys a role-playing game with the intention of not completing the story.

CD Projekt Red is aware of the major bug, saying on its website that developers “are currently looking into the issue where the conversation with Takemura may not start during the quest ‘Down on the Street’.”

In the same post, the company offers players a “potential workaround” so that they can continue the game while waiting for another patch:

For a potential workaround follow the steps below (note, an earlier gamesave is required): 1. Load a gamesave before Takemura and V leave Wakako’s office. 2. Finish the conversation with Takemura outside the office right away. 3. Right after the finished conversation and when the quest was updated, skip 23h. 4. See if the holocall triggers and the dialogue with Takemura starts.

CD Projekt Red

This workaround might work. Key-word being “might.” Even CD Projekt Red does not seem too optimistic with this solution, quite literally saying “see if this works.”

At this point, even the most committed Cyberpunk 2077 fans are bound to become disillusioned, particularly those who had not reached the point of the game in question. It is very clear that CD Projekt Red has a long road to redemption, if they ever even get the chance. The game developers now face two class-action lawsuits over the release of Cyberpunk 2077 and the game was so problematic it was pulled from Sony’s sales platform. A mangled release of this magnitude could potentially ruin a studio, and the backlash Cyberpunk 2077 has been so fierce that the game has become a meme—and not a good one.

It will take a lot for gamers to trust CD Projekt Red again, especially since the patch that was supposed to fix the game only made it nearly unbeatable and their initial response essentially boiled down to recommending players turn it off and on again.

I wish I could tell you that the patch fixed some of the games other glitches, but as I have previously mentioned, my playing experience was not too bad. I also beat the game before this patch was released, and in spite of the fun as I had, I have no desire to return to Night City to find out.

Justin Shamlou is a Senior Staff Writer at Grit Daily. Based in Miami, he covers international news, consumer brands, tech, art/entertainment, and events. Justin started his career covering the electronic music industry, working as the Miami correspondent for Magnetic Mag and US Editor for Data Transmission.

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